Try not to drop below 1800 AP or 25% Crit. Get that first, then buff both gradually. With that out of the way, I’d say a good threshold to start from is 1800 AP and 25% Crit. In Pre-Kara Gear, it is not terrible to be at 450. If you have an inkling of what you are doing, you should never be below 700 on a boss fight (when you have ideal stats). Fail Hunters will pull 350 DPS in a raid. This trinket is now exclusively yours (uhh and its for Ret Pallies… which I lost to QQ). For Rogues and Enhance Shammies, the Shard and DST are the best Trinkets in-game. Good News for All Hunters: With the Shard of Contempt in the game, no rogue will ever need the Tsunami Talisman EVER AGAIN. I suggest also going for Rogue gear to fill slots (Like the Nyn’jah Tabi Boots). This could be somewhat challenging to hit without sacrificing AP/Crit. Surv Hunters will find an easy time hitting the cap at 95, not just because it is so low, but because they will be using Rogue gear, which has hit on it. That doesn’t mean you NEED to be hit capped, but it is certainly advantageous, and if you are TRANQ shotting you HAVE to be capped. You may not be a Rogue, but this stat is still the best “Bang per Budget Point” for you until you get capped. That noted, it should be pretty obvious what you need. Also, give the other DPS in your raid/group a buff (TSA, FI, or EW). Hunter’s Job in Raids: Do as much damage as possible, while dying as little as possible. Parry Rating needed for +1% Parry = 31.54 Itemization Haste Rating needed for +1% Haste = 10.51 This can change a lot.)Ģ2.08 Critical Strike Rating = +1% Critical Hit This spec is slightly less flexible than the previous, and has a ‘waste point’ floating around in the Marks Tree.ġ4 Ranged Attack Power = 1 DPS (Of course, this is a baseline figure. Do what you like, whatever works for you.Īlternate Surv Build: Gets you 2% more agility and some extra intellect at the cost of Thrill of the Hunt. The points in the BM tree and in IMP HM are also movable. You could also Move the points from Clever Traps into Imp Traps (reducing resist chance). You could choose the Master Tactician Talent if you don’t think you have enough crit. But your personal dps will be pretty sad compared to Mr. Technically, as long as your unbuffed agil would give an Expose Weakness >= Marks TSA Aura, you’re good to raid. Important Note: You need alot of Agility to be Surv. Run Karahzan a million times, buy the new badge gear, top DPS charts. Note to all BM Hunters: The magic number is 1.7-1.9 (For attack speed, your latency and the server’s lag will tell you what really works). You can move the points from Imp Rez to Imp Mend, but I recommend Imp Rez, since your HoT can’t always save your pet, and it gives you a really fast and cheap rez if he dies (unavoidable on some fights). Proven with Scientific methods to be the top DPS build for a Raiding hunter. Even then, if you were to pick NOT BM, Surv would be better. Marks is the WEAKEST SUSTAINED DPS BUILD (IT FAILS) for Hunters up until you have retardedly good gear. Remember, the shot rotation is Auto Steady Arc/Multi (When CDs are up) You can also throw in silencing shots for when they aren’t up and you have the space for an extra shot, but depending on your mana pool you may not want to do that. You could move the extra point around thats in Imp Stings and the three in Imp Barrage (if you don’t need the extra 12% crit for Multishot), and the Go for the Throat points if you aren’t confident in your pets ability to live.
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